Research project context: »Research cooperations«
|JAMES II for Game-based Learning|
|Research Project Information||Subproject Information|
Runtime: Since 2007-07-01
This project makes use of the component-based simulation framework JAMES II and the component-based eLearning framework JaBInT, and thus of two software products which got improved and extended in the research training group, for realising simulation-based digital educational games.
Among the potential problems/challenges is that the result of the simulation needs to be available early enough so that the player/learner does not have to wait for the computer until he/she can continue. This problem statement is well-known for human-in-the-loop and online simulations. First experiences with JAMES II and these requirements have already been made in 2003/2004 where a special variant of DEVS has been used to create a testbed for an external real time software.
Overview of the interplay between the Flash-based GUI, JaBInT and JAMES II. The arrows depict data flows.
Further information on this subproject in the WWW: